Element card · group Community · atomic number 15,025, its rank
rustoShockbyte
Offline 157.85.86.4:26733 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on rustoShockbyte?
The map on rustoShockbyte is procedural, made by the game.
What settings and rules apply on rustoShockbyte?
Nothing in the name of rustoShockbyte gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
Which location is rustoShockbyte based in?
Nothing about a region is published by rustoShockbyte. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.86.4:26733.
Which Rust version is rustoShockbyte on?
On Linux, rustoShockbyte is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How dependable is rustoShockbyte for staying online?
Currently offline, rustoShockbyte was last seen 43 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on rustoShockbyte, and at what time?
The record holds too few of rustoShockbyte's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 5 hours ago.
Tags, lists
What should you understand from the tags rustoShockbyte carries?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list rustoShockbyte publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does rustoShockbyte appear in?
You will find rustoShockbyte on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does rustoShockbyte hold among Rust servers?
Player hours over the last week put rustoShockbyte at #15,025, inside the top – of ranked servers.
How many players does rustoShockbyte have at the moment?
The last recorded sighting of rustoShockbyte was 43 days 13 hours ago, and it is offline now.
Getting on
What steps get you onto rustoShockbyte?
Open the console with F1 in Rust and type client.connect 157.85.86.4:26733. The Launch Rust button on this page does the same job through Steam.