Element card · group Modded · atomic number 16,008, its rank
After the war... What happened?
Offline 157.85.86.51:26079 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on After the war... What happened??
After the war... What happened? runs a procedural map of size 3,000 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has After the war... What happened? set, and what settings are in force?
No gather rate appears in the name of After the war... What happened?. A group can hold 4 players at most (quad). softcore is the game mode, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts After the war... What happened??
There is no region on record for After the war... What happened?. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.86.51:26079 is the address it uses.
On what Rust version does After the war... What happened? operate?
On Linux, After the war... What happened? is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is After the war... What happened? for staying online?
After the war... What happened? is not online at the moment; the last sighting was 22 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
When does After the war... What happened? wipe, and how often?
After the war... What happened?'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 55 days 6 hours ago.
Lists and tags
What should you understand from the tags After the war... What happened? carries?
gmsoftcore (Game mode): Softcore rules make this an easier mode; mp40 (Max players): It has 40 slots; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list After the war... What happened? publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does After the war... What happened? appear in?
You will find After the war... What happened? on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
Against other Rust servers, where does After the war... What happened? place?
After the war... What happened? sits at #16,008 for seven-day player hours, placing it in the top 72% of ranked servers. Within quad, its rank is #635.
What does the current player count on After the war... What happened? tell you?
The last recorded sighting of After the war... What happened? was 22 days 12 hours ago, and it is offline now.
How to join
What is the way to join After the war... What happened??
In Rust, press F1 and enter client.connect 157.85.86.51:26079. Or click Launch Rust here to open Rust via Steam and connect automatically.