Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h58 Sampled every 5 min

Element card · group Community · atomic number 14,904, its rank

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.112:29517 checked 33d ago

Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#14,904top 66%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 20:18 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte x Discord Production Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does A Shockbyte x Discord Production Rust Server sit?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.87.112:29517.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte x Discord Production Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Shockbyte x Discord Production Rust Server stay up, and how reliable is its uptime?

Currently offline, A Shockbyte x Discord Production Rust Server was last seen 33 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.

Wipe schedule

What is the wiping pattern on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 days 22 hours ago.

What does a typical wipe day on A Shockbyte x Discord Production Rust Server involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?

You will find A Shockbyte x Discord Production Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does A Shockbyte x Discord Production Rust Server place?

The seven-day player-hours table has A Shockbyte x Discord Production Rust Server at #14,904, in the top 66% of ranked servers.

What does the current player count on A Shockbyte x Discord Production Rust Server tell you?

The last recorded sighting of A Shockbyte x Discord Production Rust Server was 33 days 22 hours ago, and it is offline now.

How to join

What steps get you onto A Shockbyte x Discord Production Rust Server?

In Rust, press F1 and enter client.connect 157.85.87.112:29517. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players 75 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.