Rust Data LabData lab · live
Live readings Servers11,803 Players71,182 Populated3,639 Fresh wipes · 3h205 Sampled every 5 min

Element card · group Modded · atomic number 10,665, its rank

1 HP > AIM

Online 157.85.87.188:29815 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 125 2% full Room to join
7-day average0peak 2
Rank · atomic number#10,665top 48%
Last wipe5h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5214:0023:0008:0017:0003:0011:00Wiped Tue 27 Oct, 16:10 UTCWIPEWiped Wed 28 Oct, 12:59 UTCWIPEWiped Thu 29 Oct, 07:51 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040014:0023:0008:0017:0003:0011:00Wiped Tue 27 Oct, 16:10 UTCWIPEWiped Wed 28 Oct, 12:59 UTCWIPEWiped Thu 29 Oct, 07:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm100%of its recent wipes
Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:51 UTC5h ago – – running 0
Wed 28 Oct, 12:59 UTC1d ago – – – 0
Tue 27 Oct, 16:10 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 Mi MINICOPTER / H… 7
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  3. 3 Ru ・RUST KILL・XXX… 2
    ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average 2/ 100
  4. 4 Ru [EU] Rustoria.… 3
    [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 3/ 100
  5. 5 Ru [US] Rustoria.… 4
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  6. 6 Pv PVP Arena | Ai… 0
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Quick answers

from the figures on this page

Settings and map

What map is in play on 1 HP > AIM?

A procedural map of size 2,500 with seed 50000 runs on 1 HP > AIM, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

How is 1 HP > AIM configured, and what rules apply?

Nothing in the name of 1 HP > AIM gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is 1 HP > AIM based in?

No region is published by 1 HP > AIM. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 157.85.87.188:29815 is the address it uses.

Which Rust version is 1 HP > AIM on?

On Linux, 1 HP > AIM is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is 1 HP > AIM for staying online?

1 HP > AIM is live as of now. About 3 hours ago is when it last restarted, based on its uptime. For the last 3 full days, 69 of 72 hours were online, giving 96% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Is 1 HP > AIM known for smooth running?

In the last 48 hours, it averaged 238 server fps, with a low of 206. The maximum entity count was 18,816, covering buildings, deployables and all else in the world. Up to 2,875 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does 1 HP > AIM wipe, and how often?

No next wipe can be predicted on 1 HP > AIM: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 hours ago.

Tags, lists

What should you understand from the tags 1 HP > AIM carries?

These are the tags 1 HP > AIM makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): It has 125 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 1 HP > AIM appear in?

These themed Rust Data Lab lists carry 1 HP > AIM: Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, where does 1 HP > AIM place?

The seven-day player-hours table has 1 HP > AIM at #10,665, in the top 48% of ranked servers.

How full is 1 HP > AIM right now?

At the moment 1 HP > AIM has 2 of its 125 slots filled. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 10:00 UTC, when the average was 1 players.

Connection

How can you connect to 1 HP > AIM?

Open the console with F1 in Rust and type client.connect 157.85.87.188:29815. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players It has 125 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.