Rust Data LabData lab · live
Live readings Servers11,743 Players57,957 Populated3,448 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Community · atomic number 13,869, its rank

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.229:25005 checked 3d ago

Join the experiment
Atomic mass · players now 0/ 10000 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,869top 62%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctFri 2 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:19 UTC5d ago 1 – running 1
Fri 2 Oct, 07:58 UTC25d ago 1 halved by day 1 20.3 days 0
Wed 23 Sep, 16:57 UTC34d ago 2 halved by day 2 8.6 days 1
Wed 23 Sep, 10:17 UTC34d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 496
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 496/ 525
  2. 2 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 31/ 250
  3. 3 Ru Rusty Moose |E… 46
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 46/ 250
  4. 4 Ru Rustoria.co - … 249
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 249/ 275
  5. 5 Ru Rustoria.co - … 92
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 92/ 200
  6. 6 Ru Rustafied.com … 104
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 104/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map of size 5,000 with seed 670234514 runs on A Shockbyte x Discord Production Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has A Shockbyte x Discord Production Rust Server set, and what settings are in force?

Nothing in the name of A Shockbyte x Discord Production Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts A Shockbyte x Discord Production Rust Server?

There is no region on record for A Shockbyte x Discord Production Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 157.85.87.229:25005.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is A Shockbyte x Discord Production Rust Server for staying online?

A Shockbyte x Discord Production Rust Server is not online at the moment; the last sighting was 3 days 3 hours ago. It was online for 117 of 168 hours in the last 7 full days, which is 70% uptime. The first sighting by Rust Data Lab was on 23 September 2026.

Wipes and resets

How often does a wipe happen on A Shockbyte x Discord Production Rust Server, and at what time?

With no fixed rhythm, A Shockbyte x Discord Production Rust Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 8 hours ago the current world was made.

What does a typical wipe day on A Shockbyte x Discord Production Rust Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.5.

Where it appears

What should you understand from the tags A Shockbyte x Discord Production Rust Server carries?

These are the tags A Shockbyte x Discord Production Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10000 (Max players): 10,000 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte x Discord Production Rust Server come up?

These themed Rust Data Lab lists carry A Shockbyte x Discord Production Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

Player hours over the last week put A Shockbyte x Discord Production Rust Server at #13,869, inside the top 62% of ranked servers.

How full is A Shockbyte x Discord Production Rust Server right now?

No live signal from A Shockbyte x Discord Production Rust Server right now, which was last seen 3 days 3 hours ago. Averaged over the past week: 0 players, peaking at 1.

How to join

How can you connect to A Shockbyte x Discord Production Rust Server?

Open the console with F1 in Rust and type client.connect 157.85.87.229:25005. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10000,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10000
Max players 10,000 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.