Rust Data LabData lab · live
Live readings Servers11,887 Players99,467 Populated3,953 Fresh wipes · 3h406 Sampled every 5 min

Element card · group Vanilla · atomic number 15,025, its rank

[EU] Low Pop and Low Map - Classic

Offline 157.85.87.37:27252 checked 45d ago

biweekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,025no region published
Last wipe55d agobiweekly schedule
Next wipe23hFri 30 Oct, 17:07 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 17:07 UTC, in 23h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 781
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  5. 5 Вл Владивосток | … 12
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  6. 6 Ru Rustopia.gg - … 641
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Quick answers

from the figures on this page

Settings and map

What map is in play on [EU] Low Pop and Low Map - Classic?

Generated by the game, the map on [EU] Low Pop and Low Map - Classic is procedural.

What settings and rules apply on [EU] Low Pop and Low Map - Classic?

Nothing in the name of [EU] Low Pop and Low Map - Classic gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Oxide plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server details

In what location does [EU] Low Pop and Low Map - Classic sit?

The name of [EU] Low Pop and Low Map - Classic points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.87.37:27252.

On what Rust version does [EU] Low Pop and Low Map - Classic operate?

On Linux, [EU] Low Pop and Low Map - Classic is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [EU] Low Pop and Low Map - Classic stay up, and how reliable is its uptime?

Right now [EU] Low Pop and Low Map - Classic is offline, with its last appearance 45 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on [EU] Low Pop and Low Map - Classic?

An estimate from biweekly: 14 days after its last wipe puts the next wipe on [EU] Low Pop and Low Map - Classic. Due next on Friday 30 October at 17:07 UTC is its wipe. Counting back, the current world began 55 days ago. Its tags list a wipe schedule of one wipe every two weeks.

Lists and tags

Which meanings sit behind the tags on [EU] Low Pop and Low Map - Classic?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod): that is the tag list [EU] Low Pop and Low Map - Classic publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Low Pop and Low Map - Classic come up?

The Rust Data Lab lists that include [EU] Low Pop and Low Map - Classic are: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

What position does [EU] Low Pop and Low Map - Classic hold among Rust servers?

Player hours over the last week put [EU] Low Pop and Low Map - Classic at #15,025, inside the top – of ranked servers.

How many players does [EU] Low Pop and Low Map - Classic have at the moment?

[EU] Low Pop and Low Map - Classic is offline at the moment; the last sighting was 45 days ago.

How to join

What is the way to join [EU] Low Pop and Low Map - Classic?

You can connect by pressing F1 in Rust and entering client.connect 157.85.87.37:27252, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^b,^v,gmrust,cs163794,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.