Rust Data LabData lab · live
Live readings Servers11,700 Players44,565 Populated3,103 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 6,854, its rank

chillryss

Online 157.85.87.7:20520 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,854top 31%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Mon 5 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:49 UTC23d ago 1 – running 0
Mon 21 Sep, 16:09 UTC37d ago 1 halved by day 9 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 221
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 221/ 275
  2. 2 Ru Rustoria.co - … 136
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 136/ 200
  3. 3 Ru Rusty Moose |E… 26
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 26/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 16/ 250
  5. 5 Ru Rustafied.com … 28
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 28/ 100
  6. 6 Ru Rustoria.co - … 13
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 13/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on chillryss?

chillryss runs a procedural map of size 3,000 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is chillryss configured, and what rules apply?

No gather rate appears in the name of chillryss. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

Server facts

Which location is chillryss based in?

Nothing about a region is published by chillryss. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 157.85.87.7:20520.

On what Rust version does chillryss operate?

Rust network protocol 2635 and build 168909 on Linux is what chillryss uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does chillryss stay up, and how reliable is its uptime?

chillryss is live as of now. The uptime it reports suggests it restarted roughly 45 hours ago. It was online for 153 of 168 hours in the last 7 full days, which is 91% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is chillryss known for smooth running?

Server fps averaged 150 over the last 48 hours, with 117 as the lowest. Buildings, deployables and everything else in the world added up to as many as 49,001 entities. Up to 3,121 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on chillryss, and at what time?

chillryss's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 16 hours ago.

What does a typical wipe day on chillryss involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 9.

Where it appears

How should you read the tags on chillryss?

The game's server browser reads the tags chillryss publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does chillryss appear in?

These themed Rust Data Lab lists carry chillryss: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does chillryss hold among Rust servers?

Player hours over the last week put chillryss at #6,854, inside the top 31% of ranked servers.

How many players does chillryss have at the moment?

chillryss currently shows 0 players across 40 slots. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

Getting on

How can you connect to chillryss?

You can connect by pressing F1 in Rust and entering client.connect 157.85.87.7:20520, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.