Element card · group Community · atomic number 7,805, its rank
A Shockbyte Rust Server
Online 157.85.88.220:25276 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:34 UTC7h ago | – | – | running | 0 |
| Sat 24 Oct, 21:16 UTC4d ago | 1 | halved by day 1 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A procedural map of size 3,500 with seed 1779139169 runs on A Shockbyte Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has A Shockbyte Rust Server set, and what settings are in force?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.88.220:25276.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
Right now, A Shockbyte Rust Server is reachable. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 4 full days, 95 of 96 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
How well does A Shockbyte Rust Server perform?
In the last 48 hours, it averaged 195 server fps, with a low of 55. Buildings, deployables and everything else in the world added up to as many as 109,806 entities. Up to 4,267 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does A Shockbyte Rust Server wipe, and how often?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 hours ago the current world was made.
What does a typical wipe day on A Shockbyte Rust Server involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.
Tags, lists
What should you understand from the tags A Shockbyte Rust Server carries?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
What position does A Shockbyte Rust Server hold among Rust servers?
The seven-day player-hours table has A Shockbyte Rust Server at #7,805, in the top 35% of ranked servers.
How full is A Shockbyte Rust Server right now?
At the moment A Shockbyte Rust Server has 0 of its 5 slots filled. The week's figures average 0 players and top out at 2. The busiest point in the last 48 hours came at 02:00 UTC, averaging 2 players.
Connection
What steps get you onto A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.88.220:25276, or by pressing Launch Rust here, which starts the game through Steam and joins for you.