Element card · group Community · atomic number 15,349, its rank
A Shockbyte Rust Server
Offline 157.85.90.135:21087 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
About the server
In what location does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.90.135:21087.
What Rust version does A Shockbyte Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does A Shockbyte Rust Server stay online?
A Shockbyte Rust Server is not online at the moment; the last sighting was 17 hours ago. The uptime it reports suggests it restarted roughly 2 days ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. The first sighting by Rust Data Lab was on 8 October 2026.
How well does A Shockbyte Rust Server perform?
Server fps averaged 238 over the last 48 hours, with 228 as the lowest. The entity count reached 8,382, including buildings, deployables and all other world items. Memory use peaked at 2,995 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 18 hours ago.
Tags, lists
Which meanings sit behind the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does A Shockbyte Rust Server compare with other servers in the rankings?
A Shockbyte Rust Server sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
No live signal from A Shockbyte Rust Server right now, which was last seen 17 hours ago. Over seven days the mean player count is 0.
How to join
How can you connect to A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.90.135:21087, or by pressing Launch Rust here, which starts the game through Steam and joins for you.