Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h82 Sampled every 5 min

Element card · group Modded · atomic number 15,535, its rank

Toastys Madness Mayhem

Offline 157.85.90.67:28015 checked 16d ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,535top 71%
Last wipe26d agoweekly schedule
Next wipe1d 15hFri 30 Oct, 10:44 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep27 Sep2 Oct8 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 10:44 UTC, in 1d 15h. Its weekly schedule tag · low confidence

usual gap11.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 1d 15hFri 30 Oct, 10:44 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 8d 15hFri 6 Nov, 10:44 UTC
  4. 15d 15hFri 13 Nov, 10:44 UTC
  5. 22d 15hFri 20 Nov, 10:44 UTC
  6. 29d 15hFri 27 Nov, 10:44 UTC
  7. 36d 0hThu 3 Dec, 19:00 UTCFW
  8. 36d 15hFri 4 Dec, 10:44 UTC

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:44 UTC26d ago 0 – running 0
Mon 21 Sep, 04:01 UTC37d ago 0 – 11.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183/ 225
  3. 3 Ru RustSpain.com … 19
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  4. 4 Wi [NA] Willjum's… 5
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  5. 5 Wi [EU] Willjum's… 15
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  6. 6 Qs QS『芬达』100000倍/… 33
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Quick answers

from the figures on this page

Server setup

What map is in play on Toastys Madness Mayhem?

Toastys Madness Mayhem runs a procedural map of size 3,700 with seed 1375732476; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Toastys Madness Mayhem?

The name of Toastys Madness Mayhem carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is Toastys Madness Mayhem based in?

Nothing about a region is published by Toastys Madness Mayhem. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.90.67:28015.

What Rust version does Toastys Madness Mayhem currently run?

Rust network protocol 2634 and build 166586 on Linux is what Toastys Madness Mayhem uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Toastys Madness Mayhem stay online?

Currently offline, Toastys Madness Mayhem was last seen 16 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 September 2026.

Wipe schedule

When does Toastys Madness Mayhem wipe, and how often?

Following the tag is the best the prediction can do for Toastys Madness Mayhem, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Friday 30 October at 10:44 UTC. The world it is running now dates from 26 days 8 hours ago. Its tags carry a weekly wipe schedule.

What does a typical wipe day on Toastys Madness Mayhem involve?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on Toastys Madness Mayhem?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Toastys Madness Mayhem publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Toastys Madness Mayhem appear in?

These themed Rust Data Lab lists carry Toastys Madness Mayhem: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Against other Rust servers, where does Toastys Madness Mayhem place?

Player hours over the last week put Toastys Madness Mayhem at #15,535, inside the top 71% of ranked servers.

How many players does Toastys Madness Mayhem have at the moment?

Toastys Madness Mayhem is offline at the moment; the last sighting was 16 days 5 hours ago.

Connection

How can you connect to Toastys Madness Mayhem?

In Rust, press F1 and enter client.connect 157.85.90.67:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166586
Build Build number: 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.