Rust Data LabData lab · live
Live readings Servers11,730 Players70,266 Populated3,619 Fresh wipes · 3h128 Sampled every 5 min

Element card · group PvE · atomic number 6,423, its rank

Vanilla PvE and Chill

Offline 157.85.90.70:28015 checked 9h ago

vanillapve
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 2
Rank · atomic number#6,423top 29%
Last wipe17h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0003:0005:0020:0022:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040000:0003:0005:0020:0022:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:57 UTC17h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 20
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 20/ 200
  2. 2 Ru [EU] RustEZ Pu… 19
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 34 on average 19/ 200
  3. 3 Ru [US] RustEZ Pu… 18
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 18/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 42
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 42/ 200
  5. 5 Sk [PvE] Skyline … 8
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 8/ 150
  6. 6 Ru [EU/GER] Rust … 4
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average 4/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Vanilla PvE and Chill?

The map on Vanilla PvE and Chill is procedural at size 5,000 with seed 50000, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Vanilla PvE and Chill configured, and what rules apply?

Nothing in the name of Vanilla PvE and Chill gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Community. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Vanilla PvE and Chill based in?

No region is published by Vanilla PvE and Chill. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 157.85.90.70:28015.

Which Rust version is Vanilla PvE and Chill on?

Rust network protocol 2635 and build 169456 on Linux is what Vanilla PvE and Chill uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Vanilla PvE and Chill stay online?

Right now Vanilla PvE and Chill is offline, with its last appearance 9 hours ago. About 45 minutes ago is when it last restarted, based on its uptime. It was online for 11 of 48 hours in the last 2 full days, which is 23% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Is Vanilla PvE and Chill known for smooth running?

In the last 48 hours, it averaged 155 server fps, with a low of 99. The maximum entity count was 139,945, covering buildings, deployables and all else in the world. Memory use peaked at 3,931 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Vanilla PvE and Chill wipe, and how often?

The record holds too few of Vanilla PvE and Chill's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 hours ago.

Tags, lists

How should you read the tags on Vanilla PvE and Chill?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs169456 (Build): It runs build 169456; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): There is no player combat here, only the world's threats: that is the tag list Vanilla PvE and Chill publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Vanilla PvE and Chill come up?

These themed Rust Data Lab lists carry Vanilla PvE and Chill: Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How does Vanilla PvE and Chill compare with other servers in the rankings?

Player hours over the last week put Vanilla PvE and Chill at #6,423, inside the top 29% of ranked servers.

What does the current player count on Vanilla PvE and Chill tell you?

No live signal from Vanilla PvE and Chill right now, which was last seen 9 hours ago. A seven-day sample gives 1 players on average and 2 at the top. Peak time in the past 48 hours: 01:00 UTC, when the average was 1 players.

How to join

What is the way to join Vanilla PvE and Chill?

You can connect by pressing F1 in Rust and entering client.connect 157.85.90.70:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^v,^p,gmrust,cs169456,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs169456
Build It runs build 169456.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.