Element card · group Community · atomic number 15,323, its rank
A Shockbyte Rust Server
Online 157.85.90.8:27684 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate appears in the name of A Shockbyte Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
In what location does A Shockbyte Rust Server sit?
Nothing about a region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.90.8:27684.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is A Shockbyte Rust Server for staying online?
A Shockbyte Rust Server is live as of now. About 9 hours ago is when it last restarted, based on its uptime. For the last 4 full days, 96 of 96 hours were online, giving 100% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Is A Shockbyte Rust Server known for smooth running?
In the last 48 hours, it averaged 238 server fps, with a low of 228. Buildings, deployables and everything else in the world added up to as many as 8,361 entities. Memory use peaked at 4,196 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on A Shockbyte Rust Server, and at what time?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 4 hours ago.
Where it appears
What should you understand from the tags A Shockbyte Rust Server carries?
The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does A Shockbyte Rust Server place?
A Shockbyte Rust Server sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is A Shockbyte Rust Server right now?
At the moment A Shockbyte Rust Server has 0 of its 40 slots filled. Over seven days the mean player count is 0.
Getting on
How can you connect to A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.90.8:27684, or by pressing Launch Rust here, which starts the game through Steam and joins for you.