Rust Data LabData lab · live
Live readings Servers11,758 Players68,729 Populated3,433 Fresh wipes · 3h208 Sampled every 5 min

Element card · group Community · atomic number 5,599, its rank

A Shockbyte Rust Server

Online 157.85.91.127:24377 checked 10m ago

Join the experiment
Atomic mass · players now 2/ 40 5% full Room to join
7-day average1peak 2
Rank · atomic number#5,599top 25%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5200:0003:0021:0001:0004:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040000:0003:0021:0001:0004:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:32 UTC2d ago – – running 1
Thu 15 Oct, 17:16 UTC14d ago 2 held half 12.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 519
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 519/ 575
  4. 4 Ru Rustafied.com … 29
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  5. 5 Ru Rustoria.co - … 598
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 598/ 650
  6. 6 Ru Rustoria.co - … 476
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 476/ 525

Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 482917; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is A Shockbyte Rust Server configured, and what rules apply?

No gather rate appears in the name of A Shockbyte Rust Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.91.127:24377 is the address it uses.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does A Shockbyte Rust Server stay online?

Right now, A Shockbyte Rust Server is reachable. About 1 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 15 of 168 hours were online, giving 9% uptime. It first appeared to Rust Data Lab on 15 October 2026.

Is A Shockbyte Rust Server known for smooth running?

Server fps averaged 163 over the last 48 hours, with 101 as the lowest. Buildings, deployables and everything else in the world added up to as many as 69,856 entities. Memory use peaked at 3,276 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on A Shockbyte Rust Server, and at what time?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 46 hours ago the current world was made.

How does A Shockbyte Rust Server look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

Which meanings sit behind the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does A Shockbyte Rust Server place?

A Shockbyte Rust Server sits at #5,599 for seven-day player hours, placing it in the top 25% of ranked servers.

How full is A Shockbyte Rust Server right now?

A Shockbyte Rust Server currently shows 2 players across 40 slots. A seven-day sample gives 1 players on average and 2 at the top. Over 48 hours, the highest average fell at 01:00 UTC, at 2 players.

Getting on

What is the way to join A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 157.85.91.127:24377. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.