Element card · group Community · atomic number 15,993, its rank
Shockbyte Test Server
Offline 157.85.91.138:29090 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Shockbyte Test Server?
A procedural map of size 1,500 with seed 50000 runs on Shockbyte Test Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Shockbyte Test Server set, and what settings are in force?
The name of Shockbyte Test Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Shockbyte Test Server sit?
No region is published by Shockbyte Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.91.138:29090.
What Rust version does Shockbyte Test Server currently run?
On Linux, Shockbyte Test Server is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Shockbyte Test Server stay up, and how reliable is its uptime?
Right now Shockbyte Test Server is offline, with its last appearance 22 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Shockbyte Test Server wipe, and how often?
Too few wipes are on record for Shockbyte Test Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 49 days 18 hours ago the current world was made.
Where it appears
What should you understand from the tags Shockbyte Test Server carries?
The game's server browser reads the tags Shockbyte Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): Player slots: 16; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Shockbyte Test Server come up?
The Rust Data Lab lists that include Shockbyte Test Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Shockbyte Test Server place?
Shockbyte Test Server sits at #15,993 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is Shockbyte Test Server right now?
No live signal from Shockbyte Test Server right now, which was last seen 22 days 20 hours ago.
How to join
What is the way to join Shockbyte Test Server?
Open the console with F1 in Rust and type client.connect 157.85.91.138:29090. The Launch Rust button on this page does the same job through Steam.