Rust Data LabData lab · live
Live readings Servers11,641 Players44,965 Populated3,093 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 7,550, its rank

Allen’s Server

Offline 157.85.91.139:20806 checked 1d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,550top 34%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75117:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040017:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:17 UTC1d ago – – running 0
Fri 23 Oct, 00:28 UTC6d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 291
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 291/ 300
  2. 2 Ru Rustoria.co - … 269
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 269/ 250
  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 21/ 250
  5. 5 Ru Rustafied.com … 39
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 39/ 100
  6. 6 Ru Rustoria.co - … 125
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 125/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Allen’s Server?

The map on Allen’s Server is procedural at size 3,000 with seed 50000, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Allen’s Server configured, and what rules apply?

The name of Allen’s Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

Which location is Allen’s Server based in?

No region is published by Allen’s Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 157.85.91.139:20806 is the address it uses.

What Rust version does Allen’s Server currently run?

Rust network protocol 2635 and build 169423 on Linux is what Allen’s Server uses. The protocol must match for you to join; Steam will update your game.

Does Allen’s Server stay up, and how reliable is its uptime?

Right now Allen’s Server is offline, with its last appearance 34 hours ago. The uptime it reports suggests it restarted roughly 30 minutes ago. For the last 7 full days, 31 of 168 hours were online, giving 18% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Is Allen’s Server known for smooth running?

Server fps averaged 240 over the last 48 hours, with 240 as the lowest. The entity count reached 46,000, including buildings, deployables and all other world items. Memory use peaked at 2,087 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Allen’s Server, and at what time?

Allen’s Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 hours ago the current world was made.

How does Allen’s Server look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on Allen’s Server?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169423 (Build): It runs build 169423; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Allen’s Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Allen’s Server appear in?

You will find Allen’s Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Allen’s Server hold among Rust servers?

Player hours over the last week put Allen’s Server at #7,550, inside the top 34% of ranked servers.

What does the current player count on Allen’s Server tell you?

Allen’s Server is offline at the moment; the last sighting was 34 hours ago. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 17:00 UTC, at 1 players.

Connection

What is the way to join Allen’s Server?

Open the console with F1 in Rust and type client.connect 157.85.91.139:20806. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169423,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs169423
Build It runs build 169423.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.