Rust Data LabData lab · live
Live readings Servers11,642 Players45,345 Populated3,112 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Community · atomic number 8,407, its rank

A Shockbyte Rust Server

Online 157.85.91.240:23789 checked 9m ago

Join the experiment
Atomic mass · players now 1/ 40 2% full Room to join
7-day average0peak 3
Rank · atomic number#8,407top 38%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:03 UTC36m ago – – – 0
Thu 29 Oct, 07:41 UTC58m ago – – – 0
Thu 29 Oct, 07:13 UTC1h ago – – – 1
Thu 29 Oct, 05:45 UTC2h ago – – – 1
Thu 29 Oct, 05:07 UTC3h ago – – – 0
Tue 27 Oct, 02:18 UTC2d ago 3 halved by day 1 2.1 days 1
Wed 21 Oct, 06:41 UTC8d ago 2 halved by day 2 5.8 days 0

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the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has A Shockbyte Rust Server set, and what settings are in force?

No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts A Shockbyte Rust Server?

There is no region on record for A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.91.240:23789 is the address it uses.

What Rust version does A Shockbyte Rust Server currently run?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is A Shockbyte Rust Server for staying online?

Right now, A Shockbyte Rust Server is reachable. According to the uptime it reports, the last restart was about 50 minutes ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 21 October 2026.

How well does A Shockbyte Rust Server perform?

In the last 48 hours, it averaged 239 server fps, with a low of 230. Buildings, deployables and everything else in the world added up to as many as 8,302 entities. Memory use peaked at 2,384 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on A Shockbyte Rust Server?

A fresh world appears on A Shockbyte Rust Server every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Tags, lists

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How does A Shockbyte Rust Server compare with other servers in the rankings?

Player hours over the last week put A Shockbyte Rust Server at #8,407, inside the top 38% of ranked servers.

How full is A Shockbyte Rust Server right now?

A Shockbyte Rust Server currently shows 1 players across 40 slots. A seven-day sample gives 0 players on average and 3 at the top. Over 48 hours, the highest average fell at 06:00 UTC, at 1 players.

Connection

What is the way to join A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 157.85.91.240:23789. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.