Element card · group Community · atomic number 10,279, its rank
A Shockbyte Rust Server
Online 157.85.91.248:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on A Shockbyte Rust Server?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
In what location does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.91.248:28015.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is A Shockbyte Rust Server for staying online?
A Shockbyte Rust Server is live as of now. The uptime it reports suggests it restarted roughly 10 days ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 18 October 2026.
How well does A Shockbyte Rust Server perform?
Server fps averaged 250 over the last 48 hours, with 234 as the lowest. Buildings, deployables and everything else in the world added up to as many as 8,276 entities. Up to 4,798 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 2 hours ago.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over the last week put A Shockbyte Rust Server at #10,279, inside the top 46% of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
Of 40 slots, 0 are taken on A Shockbyte Rust Server right now. Averaged over the past week: 0 players, peaking at 2.
Connection
How can you connect to A Shockbyte Rust Server?
Open the console with F1 in Rust and type client.connect 157.85.91.248:28015. The Launch Rust button on this page does the same job through Steam.