Element card · group Community · atomic number 16,700, its rank
A Shockbyte Rust Server
Offline 157.85.91.66:21542 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, made by the game.
How is A Shockbyte Rust Server configured, and what rules apply?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
Which location is A Shockbyte Rust Server based in?
There is no region on record for A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.91.66:21542 is the address it uses.
What Rust version does A Shockbyte Rust Server currently run?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does A Shockbyte Rust Server stay online?
Currently offline, A Shockbyte Rust Server was last seen 28 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 30 September 2026.
Wipe days
When does A Shockbyte Rust Server wipe, and how often?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 7 hours ago.
Lists and tags
What should you understand from the tags A Shockbyte Rust Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over the last week put A Shockbyte Rust Server at #16,700, inside the top 70% of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
A Shockbyte Rust Server is offline at the moment; the last sighting was 28 days 6 hours ago.
Connection
What steps get you onto A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.91.66:21542, or by pressing Launch Rust here, which starts the game through Steam and joins for you.