Rust Data LabData lab · live
Live readings Servers11,696 Players65,102 Populated3,491 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Community · atomic number 12,486, its rank

A Shockbyte Rust Server

Offline 157.85.92.129:29908 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,486top 56%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:23 UTC26d ago 1 – running 1
Mon 28 Sep, 19:30 UTC29d ago 1 – 3.3 days 1
Mon 28 Sep, 02:24 UTC30d ago 1 – 0.7 days 1
Sun 27 Sep, 17:42 UTC30d ago 1 – 0.4 days 0
Sat 26 Sep, 22:15 UTC31d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 674
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 674/ 675
  2. 2 Ru Rustoria.co - … 406
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 406/ 425
  3. 3 Ru Rustoria.co - … 45
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 45/ 250
  4. 4 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 49/ 250
  5. 5 Ru Rustoria.co - … 173
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 173/ 200
  6. 6 Ru Rustafied.com … 101
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 101/ 125

Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural at size 2,800 with seed 50000, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.92.129:29908.

On what Rust version does A Shockbyte Rust Server operate?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does A Shockbyte Rust Server stay online?

Right now A Shockbyte Rust Server is offline, with its last appearance 2 days 1 hours ago. It was online for 131 of 168 hours in the last 7 full days, which is 78% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does A Shockbyte Rust Server wipe, and how often?

No next wipe can be predicted on A Shockbyte Rust Server: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 8 hours ago.

How does A Shockbyte Rust Server look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags A Shockbyte Rust Server carries?

These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does A Shockbyte Rust Server compare with other servers in the rankings?

A Shockbyte Rust Server sits at #12,486 for seven-day player hours, placing it in the top 56% of ranked servers.

How full is A Shockbyte Rust Server right now?

The last recorded sighting of A Shockbyte Rust Server was 2 days 1 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

Connection

How can you connect to A Shockbyte Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 157.85.92.129:29908, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.