Element card · group Community · atomic number 7,112, its rank
A Shockbyte Rust Server
Offline 157.85.92.1:29880 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:07 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 679248032; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has A Shockbyte Rust Server set, and what settings are in force?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
In what location does A Shockbyte Rust Server sit?
Nothing about a region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.92.1:29880.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
Right now A Shockbyte Rust Server is offline, with its last appearance 2 hours ago. The uptime it reports suggests it restarted roughly 12 hours ago. For the last 2 full days, 11 of 48 hours were online, giving 23% uptime. The first sighting by Rust Data Lab was on 26 October 2026.
How well does A Shockbyte Rust Server perform?
The last 48 hours show an average of 201 server fps and a minimum of 166. The maximum entity count was 51,212, covering buildings, deployables and all else in the world. Up to 2,903 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does A Shockbyte Rust Server wipe, and how often?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 13 hours ago.
On A Shockbyte Rust Server, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, where does A Shockbyte Rust Server place?
The seven-day player-hours table has A Shockbyte Rust Server at #7,112, in the top 32% of ranked servers.
How full is A Shockbyte Rust Server right now?
No live signal from A Shockbyte Rust Server right now, which was last seen 2 hours ago. Averaged over the past week: 1 players, peaking at 1. Peak time in the past 48 hours: 06:00 UTC, when the average was 1 players.
Getting on
How can you connect to A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.92.1:29880, or by pressing Launch Rust here, which starts the game through Steam and joins for you.