Element card · group Community · atomic number 15,121, its rank
A Shockbyte Rust Server
Offline 157.85.92.219:27402 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A procedural map runs on A Shockbyte Rust Server, generated by the game.
What rules has A Shockbyte Rust Server set, and what settings are in force?
The name of A Shockbyte Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
In what location does A Shockbyte Rust Server sit?
Nothing about a region is published by A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.92.219:27402 is the address it uses.
What Rust version does A Shockbyte Rust Server currently run?
Rust network protocol 2633 and build 163493 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does A Shockbyte Rust Server stay online?
Right now A Shockbyte Rust Server is offline, with its last appearance 45 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
How often does a wipe happen on A Shockbyte Rust Server, and at what time?
A Shockbyte Rust Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 48 days 9 hours ago.
Tags, lists
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does A Shockbyte Rust Server hold among Rust servers?
The seven-day player-hours table has A Shockbyte Rust Server at #15,121, in the top – of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
The last recorded sighting of A Shockbyte Rust Server was 45 days 7 hours ago, and it is offline now.
Getting on
What steps get you onto A Shockbyte Rust Server?
Open the console with F1 in Rust and type client.connect 157.85.92.219:27402. The Launch Rust button on this page does the same job through Steam.