Element card · group Vanilla · atomic number 3,942, its rank
CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV
Online NA 157.85.92.98:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 18% of all ranked servers, top 35% in NA, and #290 of the trio servers (top 46%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 00:16 UTC, in 1d 22h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 22hFri 30 Oct, 00:16 UTC
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 15d 22hFri 13 Nov, 00:16 UTC
- 29d 22hFri 27 Nov, 00:16 UTC
- 36d 16hThu 3 Dec, 19:00 UTCFW
- 43d 22hFri 11 Dec, 00:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 00:16 UTC12d ago | 5 | – | running | 0 |
| Thu 15 Oct, 03:18 UTC12d ago | 2 | – | 0.9 days | 0 |
| Wed 14 Oct, 02:52 UTC13d ago | 2 | – | 1 days | 0 |
| Tue 13 Oct, 20:01 UTC14d ago | 2 | – | 0.3 days | 1 |
| Thu 1 Oct, 20:44 UTC FW26d ago | 5 | halved by day 4 | 12 days | 1 |
| Thu 17 Sep, 20:11 UTC40d ago | 4 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV?
CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV runs a procedural map of size 2,500 with seed 32323; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV configured, and what rules apply?
The name says it: gather runs at 2x on CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV. You get up to 3 players per group (trio). survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
About the server
Which location is CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV based in?
CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 157.85.92.98:28015 is the address it uses.
On what Rust version does CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV operate?
Rust network protocol 2635 and build 168909 on Linux is what CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV for staying online?
Right now, CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV is reachable. The uptime it reports suggests it restarted roughly 14 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV known for smooth running?
The last 48 hours show an average of 58 server fps and a minimum of 26. The entity count reached 40,193, including buildings, deployables and all other world items. Up to 3,966 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV, and at what time?
Its tag guides the prediction, since CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV's record holds too few wipes to confirm a schedule. The wipe after this one is due on Friday 30 October at 00:16 UTC. Counting back, the current world began 12 days 1 hours ago. Wipes every two weeks are what its tags set out.
How does CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV look on the day of a wipe?
Recent wipes on average reached 3 players at their busiest. 39 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of recent wipes. Where it did not hold, the crowd dropped below half by day 4.
Lists and tags
What should you understand from the tags CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV carries?
The game's server browser reads the tags CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV appear in?
You will find CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured, Trio Rust servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player numbers
Against other Rust servers, where does CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV place?
Seven-day player hours place CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV at #3,942 overall, #655 in North America and in the top 18% of ranked servers. Within trio, its rank is #290.
What does the current player count on CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV tell you?
At the moment CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV has 0 of its 40 slots filled. The week's figures average 1 players and top out at 4. Peak time in the past 48 hours: 07:00 UTC, when the average was 2 players.
How to join
How can you connect to CODIGO ROJO x2 | LATAM/US | SOLO/DUO/TRIO | NO RAID OFF | ACTIV?
In Rust, press F1 and enter client.connect 157.85.92.98:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/MFsD5u6dG5.