Rust Data LabData lab · live
Live readings Servers11,711 Players58,911 Populated3,347 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Community · atomic number 15,490, its rank

C DOG - US SERVER

Offline 157.85.93.143:25703 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,490top 70%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |U… 11
    Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average 11/ 250
  2. 2 Ru Rustoria.co - … 16
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 16/ 250
  3. 3 Ru Rusty Moose |U… 169
    Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 206 on average 169/ 250
  4. 4 Ru Rustoria.co - … 144
    Rustoria.co - US Mondays NA · groups of 12+ · weekly · 158 on average 144/ 200
  5. 5 Ru Rustafied.com … 7
    Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average 7/ 100
  6. 6 Ru Rustopia.gg - … 10
    Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average 10/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on C DOG - US SERVER?

C DOG - US SERVER runs a procedural map of size 3,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is C DOG - US SERVER configured, and what rules apply?

Nothing in the name of C DOG - US SERVER gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is C DOG - US SERVER based in?

Going by its name rather than a tag, C DOG - US SERVER points to North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.93.143:25703 is the address it uses.

What Rust version does C DOG - US SERVER currently run?

Rust network protocol 2633 and build 163794 on Linux is what C DOG - US SERVER uses. The protocol must match for you to join; Steam will update your game.

How dependable is C DOG - US SERVER for staying online?

Currently offline, C DOG - US SERVER was last seen 40 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does C DOG - US SERVER wipe, and how often?

C DOG - US SERVER's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 23 hours ago.

Lists and tags

What should you understand from the tags C DOG - US SERVER carries?

These are the tags C DOG - US SERVER makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does C DOG - US SERVER come up?

These themed Rust Data Lab lists carry C DOG - US SERVER: Rust community servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does C DOG - US SERVER hold among Rust servers?

C DOG - US SERVER sits at #15,490 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is C DOG - US SERVER right now?

C DOG - US SERVER is offline at the moment; the last sighting was 40 days 9 hours ago.

Getting on

How can you connect to C DOG - US SERVER?

Open the console with F1 in Rust and type client.connect 157.85.93.143:25703. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.