Rust Data LabData lab · live
Live readings Servers11,628 Players32,585 Populated2,817 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 13,881, its rank

mess around

Offline 157.85.93.192:20382 checked 27d ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,881top 60%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers, and #586 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 15:13 UTC27d ago 2 – running 0
Sun 27 Sep, 21:40 UTC31d ago 3 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 0
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 0/ 100
  2. 2 As Asgard 2服 … 0
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 0/ 233
  3. 3 So [EA] Softcore 1 47
    [EA] Softcore 1 quad · monthly · 67 on average 47/ 350
  4. 4 Fa [US] Facepunch… 31
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 31/ 300
  5. 5 Re Reddit.com/r/P… 23
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average 23/ 150
  6. 6 Ru Rusty Sporks P… 3
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 3/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on mess around?

A procedural map of size 4,000 with seed 800000 runs on mess around, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has mess around set, and what settings are in force?

No gather rate appears in the name of mess around. You get up to 4 players per group (quad). softcore is the game mode, Facepunch's softer mode: part of your loot stays with you. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.

Server details

What region hosts mess around?

No region is published by mess around. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.93.192:20382 is the address it uses.

What Rust version does mess around currently run?

On Linux, mess around is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is mess around for staying online?

Right now mess around is offline, with its last appearance 27 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on mess around, and at what time?

mess around's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 14 hours ago.

How does mess around look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 3 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on mess around?

gmsoftcore (Game mode): An easier ruleset, softcore; mp10 (Max players): Player slots: 10; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list mess around publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does mess around come up?

These themed Rust Data Lab lists carry mess around: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player counts

How does mess around compare with other servers in the rankings?

Player hours over the last week put mess around at #13,881, inside the top 60% of ranked servers. Within quad, its rank is #586.

What does the current player count on mess around tell you?

mess around is offline at the moment; the last sighting was 27 days 10 hours ago.

Getting on

How can you connect to mess around?

You can connect by pressing F1 in Rust and entering client.connect 157.85.93.192:20382, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp10
Max players Player slots: 10.
ts4
Group limit No team may exceed 4.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.