Rust Data LabData lab · live
Live readings Servers11,680 Players38,014 Populated2,926 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Community · atomic number 15,353, its rank

A Shockbyte Rust Server

Online 157.85.93.214:26564 checked 12m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 165
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 165/ 250
  2. 2 Ru Rustoria.co - … 116
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116/ 200
  3. 3 Ru Rusty Moose |E… 18
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 18/ 250
  4. 4 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 14/ 250
  5. 5 Ru Rustafied.com … 17
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 17/ 100
  6. 6 Ru Rustoria.co - … 25
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 25/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural at size 1,500 with seed 50000, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is A Shockbyte Rust Server configured, and what rules apply?

The name of A Shockbyte Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is A Shockbyte Rust Server based in?

No region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.93.214:26564.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How reliably does A Shockbyte Rust Server stay online?

At the moment, A Shockbyte Rust Server is online. According to the uptime it reports, the last restart was about 6 days 21 hours ago. For the last 6 full days, 143 of 144 hours were online, giving 99% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Is A Shockbyte Rust Server known for smooth running?

In the last 48 hours, it averaged 252 server fps, with a low of 233. The maximum entity count was 8,166, covering buildings, deployables and all else in the world. Up to 3,980 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 22 hours ago the current world was made.

Tags, lists

What should you understand from the tags A Shockbyte Rust Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does A Shockbyte Rust Server place?

The seven-day player-hours table has A Shockbyte Rust Server at #15,353, in the top 69% of ranked servers.

How full is A Shockbyte Rust Server right now?

A Shockbyte Rust Server currently shows 0 players across 40 slots. The seven-day average for this server is 0 players.

Connection

What is the way to join A Shockbyte Rust Server?

Open the console with F1 in Rust and type client.connect 157.85.93.214:26564. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.