Rust Data LabData lab · live
Live readings Servers11,853 Players81,845 Populated3,922 Fresh wipes · 3h170 Sampled every 5 min

Element card · group Community · atomic number 8,747, its rank

Traveler's Rest

Online 157.85.94.109:28015 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,747top 39%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:49 UTC5d ago 0 – running 0
Wed 21 Oct, 06:30 UTC6d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 706
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 706/ 750
  2. 2 Ru Rustoria.co - … 61
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 61/ 250
  3. 3 Ru Rusty Moose |E… 96
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 96/ 250
  4. 4 Ru Rustoria.co - … 397
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 397/ 450
  5. 5 Ru Rustoria.co - … 210
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 210/ 250
  6. 6 Ru Rustafied.com … 177
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 177/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on Traveler's Rest?

Traveler's Rest runs a procedural map of size 4,250 with seed 77677; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Traveler's Rest?

Nothing in the name of Traveler's Rest gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Traveler's Rest?

No region is published by Traveler's Rest. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.94.109:28015.

What Rust version does Traveler's Rest currently run?

On Linux, Traveler's Rest is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Traveler's Rest stay online?

Right now, Traveler's Rest is reachable. According to the uptime it reports, the last restart was about 28 hours ago. It was online for 120 of 120 hours in the last 5 full days, which is 100% uptime. It first appeared to Rust Data Lab on 21 October 2026.

Does Traveler's Rest hold a steady performance?

The last 48 hours show an average of 99 server fps and a minimum of 73. The maximum entity count was 101,972, covering buildings, deployables and all else in the world. Memory use peaked at 5,413 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Traveler's Rest wipe, and how often?

Too few wipes are on record for Traveler's Rest to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was made.

What does a typical wipe day on Traveler's Rest involve?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags Traveler's Rest carries?

These are the tags Traveler's Rest makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Traveler's Rest appear in?

The Rust Data Lab lists that include Traveler's Rest are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does Traveler's Rest compare with other servers in the rankings?

Player hours over the last week put Traveler's Rest at #8,747, inside the top 39% of ranked servers.

How many players does Traveler's Rest have at the moment?

Traveler's Rest currently shows 0 players across 40 slots. The week's figures average 0 players and top out at 1.

How to join

What steps get you onto Traveler's Rest?

Open the console with F1 in Rust and type client.connect 157.85.94.109:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.