Rust Data LabData lab · live
Live readings Servers11,743 Players54,666 Populated3,375 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Community · atomic number 13,263, its rank

A Shockbyte Rust Server

Offline 157.85.94.70:25681 checked 15d ago

Join the experiment
Atomic mass · players now 1/ 40 2% full Room to join
7-day average0peak –
Rank · atomic number#13,263top 61%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep2 Oct7 Oct11 Oct16 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:29 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 330
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  2. 2 Ru Rustoria.co - … 220
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 220/ 250
  3. 3 Ru Rusty Moose |E… 37
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 37/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 31/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 55/ 100
  6. 6 Ru Rustoria.co - … 78
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 78/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,900 with seed 1293201566; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is A Shockbyte Rust Server configured, and what rules apply?

The name of A Shockbyte Rust Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is A Shockbyte Rust Server based in?

Nothing about a region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.94.70:25681.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does A Shockbyte Rust Server stay online?

A Shockbyte Rust Server is not online at the moment; the last sighting was 15 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipes and resets

What is the wiping pattern on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 19 hours ago.

How does A Shockbyte Rust Server look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags A Shockbyte Rust Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does A Shockbyte Rust Server hold among Rust servers?

Player hours over the last week put A Shockbyte Rust Server at #13,263, inside the top 61% of ranked servers.

How full is A Shockbyte Rust Server right now?

A Shockbyte Rust Server is offline at the moment; the last sighting was 15 days 19 hours ago.

Connection

How can you connect to A Shockbyte Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 157.85.94.70:25681, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167584
Build The game build is 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.