Element card · group Community · atomic number 15,432, its rank
A Shockbyte Rust Server
Offline 157.85.94.73:25959 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:34 UTC25d ago | 2 | – | running | 2 |
| Fri 2 Oct, 06:41 UTC26d ago | 2 | – | 1 days | 0 |
| Sat 26 Sep, 16:40 UTC31d ago | 2 | halved by day 4 | 5.6 days | 1 |
| Mon 14 Sep, 04:36 UTC44d ago | 2 | halved by day 1 | 12.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.94.73:25959.
What Rust version does A Shockbyte Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
Currently offline, A Shockbyte Rust Server was last seen 32 hours ago. According to the uptime it reports, the last restart was about 19 hours ago. For the last 7 full days, 150 of 168 hours were online, giving 89% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does A Shockbyte Rust Server hold a steady performance?
In the last 48 hours, it averaged 205 server fps, with a low of 173. The maximum entity count was 48,819, covering buildings, deployables and all else in the world. Memory use peaked at 3,545 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does A Shockbyte Rust Server wipe, and how often?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 5 hours ago the current world was made.
What does a typical wipe day on A Shockbyte Rust Server involve?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.5.
Lists and tags
What should you understand from the tags A Shockbyte Rust Server carries?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does A Shockbyte Rust Server compare with other servers in the rankings?
The seven-day player-hours table has A Shockbyte Rust Server at #15,432, in the top 69% of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
No live signal from A Shockbyte Rust Server right now, which was last seen 32 hours ago. Over seven days the mean player count is 0.
Getting on
What steps get you onto A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 157.85.94.73:25959. Or click Launch Rust here to open Rust via Steam and connect automatically.