Rust Data LabData lab · live
Live readings Servers11,806 Players74,886 Populated3,724 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Community · atomic number 15,348, its rank

A Shockbyte Rust Server

Online 157.85.95.151:26832 checked 7m ago

Join the experiment
Atomic mass · players now 0/ 6 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:27 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 41
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  5. 5 Ru Rustafied.com … 119
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  6. 6 Ru Rustoria.co - … 131
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Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has A Shockbyte Rust Server set, and what settings are in force?

No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server details

What region hosts A Shockbyte Rust Server?

There is no region on record for A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.95.151:26832.

On what Rust version does A Shockbyte Rust Server operate?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does A Shockbyte Rust Server stay up, and how reliable is its uptime?

At the moment, A Shockbyte Rust Server is online. The uptime it reports suggests it restarted roughly 14 days 22 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does A Shockbyte Rust Server hold a steady performance?

In the last 48 hours, it averaged 176 server fps, with a low of 117. The maximum entity count was 48,548, covering buildings, deployables and all else in the world. The highest memory usage was 5,225 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on A Shockbyte Rust Server?

A Shockbyte Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 3 hours ago.

On A Shockbyte Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 31 hours after it began.

Tags, lists

What should you understand from the tags A Shockbyte Rust Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp6 (Max players): It has 6 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does A Shockbyte Rust Server hold among Rust servers?

The seven-day player-hours table has A Shockbyte Rust Server at #15,348, in the top 69% of ranked servers.

What does the current player count on A Shockbyte Rust Server tell you?

At the moment A Shockbyte Rust Server has 0 of its 6 slots filled. The seven-day average for this server is 0 players.

How to join

How can you connect to A Shockbyte Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 157.85.95.151:26832, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp6
Max players It has 6 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.