Element card · group Community · atomic number 15,348, its rank
A Shockbyte Rust Server
Online 157.85.95.151:26832 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:27 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has A Shockbyte Rust Server set, and what settings are in force?
No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server details
What region hosts A Shockbyte Rust Server?
There is no region on record for A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.95.151:26832.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
At the moment, A Shockbyte Rust Server is online. The uptime it reports suggests it restarted roughly 14 days 22 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does A Shockbyte Rust Server hold a steady performance?
In the last 48 hours, it averaged 176 server fps, with a low of 117. The maximum entity count was 48,548, covering buildings, deployables and all else in the world. The highest memory usage was 5,225 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on A Shockbyte Rust Server?
A Shockbyte Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 3 hours ago.
On A Shockbyte Rust Server, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 31 hours after it began.
Tags, lists
What should you understand from the tags A Shockbyte Rust Server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp6 (Max players): It has 6 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does A Shockbyte Rust Server hold among Rust servers?
The seven-day player-hours table has A Shockbyte Rust Server at #15,348, in the top 69% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
At the moment A Shockbyte Rust Server has 0 of its 6 slots filled. The seven-day average for this server is 0 players.
How to join
How can you connect to A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 157.85.95.151:26832, or by pressing Launch Rust here, which starts the game through Steam and joins for you.