Rust Data LabData lab · live
Live readings Servers11,855 Players100,368 Populated3,884 Fresh wipes · 3h533 Sampled every 5 min

Element card · group Community · atomic number 15,269, its rank

NO EAC | PRIVATEDMA

Offline 157.85.95.174:22403 checked 1d ago

Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 68%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 283
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 283/ 325
  2. 2 Ru Rustoria.co - … 347
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 347/ 425
  3. 3 Ru Rusty Moose |E… 895
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 895/ 1,000
  4. 4 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 49/ 100
  5. 5 Ru Rustoria.co - … 942
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 942/ 1,000
  6. 6 Ru Rustoria.co - … 770
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 770/ 800

Quick answers

from the figures on this page

Map and rules

What map is in play on NO EAC | PRIVATEDMA?

NO EAC | PRIVATEDMA runs a procedural map of size 1,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on NO EAC | PRIVATEDMA?

Nothing in the name of NO EAC | PRIVATEDMA gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

Server details

What region hosts NO EAC | PRIVATEDMA?

There is no region on record for NO EAC | PRIVATEDMA. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.95.174:22403.

What Rust version does NO EAC | PRIVATEDMA currently run?

Rust network protocol 2634 and build 167781 on Linux is what NO EAC | PRIVATEDMA uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does NO EAC | PRIVATEDMA stay online?

Right now NO EAC | PRIVATEDMA is offline, with its last appearance 47 hours ago. For the last 7 full days, 141 of 168 hours were online, giving 84% uptime. It first appeared to Rust Data Lab on 21 October 2026.

Wipe days

How often does a wipe happen on NO EAC | PRIVATEDMA, and at what time?

NO EAC | PRIVATEDMA's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 5 hours ago.

Lists and tags

Which meanings sit behind the tags on NO EAC | PRIVATEDMA?

These are the tags NO EAC | PRIVATEDMA makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): 75 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does NO EAC | PRIVATEDMA come up?

You will find NO EAC | PRIVATEDMA on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does NO EAC | PRIVATEDMA compare with other servers in the rankings?

Player hours over the last week put NO EAC | PRIVATEDMA at #15,269, inside the top 68% of ranked servers.

What does the current player count on NO EAC | PRIVATEDMA tell you?

NO EAC | PRIVATEDMA is offline at the moment; the last sighting was 47 hours ago. Over seven days the mean player count is 0.

How to join

What steps get you onto NO EAC | PRIVATEDMA?

In Rust, press F1 and enter client.connect 157.85.95.174:22403. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players 75 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.