Rust Data LabData lab · live
Live readings Servers11,739 Players61,775 Populated3,380 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Community · atomic number 15,923, its rank

A Shockbyte Rust Server

Offline 157.85.95.251:20796 checked 27d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,923top 69%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 446
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 446/ 475
  2. 2 Ru Rustoria.co - … 386
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 386/ 375
  3. 3 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48/ 250
  4. 4 Ru Rustoria.co - … 30
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 30/ 250
  5. 5 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 49/ 100
  6. 6 Ru Rustoria.co - … 147
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 147/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

What region hosts A Shockbyte Rust Server?

Nothing about a region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.95.251:20796.

What Rust version does A Shockbyte Rust Server currently run?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.

Does A Shockbyte Rust Server stay up, and how reliable is its uptime?

Currently offline, A Shockbyte Rust Server was last seen 27 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipes and resets

When does A Shockbyte Rust Server wipe, and how often?

A Shockbyte Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 41 days 5 hours ago the current world was made.

Tags, lists

What should you understand from the tags A Shockbyte Rust Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does A Shockbyte Rust Server hold among Rust servers?

A Shockbyte Rust Server sits at #15,923 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does A Shockbyte Rust Server have at the moment?

No live signal from A Shockbyte Rust Server right now, which was last seen 27 days 6 hours ago.

Connection

How can you connect to A Shockbyte Rust Server?

Open the console with F1 in Rust and type client.connect 157.85.95.251:20796. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.