Rust Data LabData lab · live
Live readings Servers11,620 Players32,059 Populated2,776 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Community · atomic number 13,777, its rank

[TR] TRS RUST | 2X | MAX4 | DEV

Offline 159.146.69.101:28015 checked 23d ago

2x
Join the experiment
Atomic mass · players now 1/ 20 5% full Room to join
7-day average0peak –
Rank · atomic number#13,777top 61%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 60
    Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · no group limit · 2x · 70 on average 60/ 100
  2. 2 At Atlas - 2X Mon… 57
    Atlas - 2X Monthly | JUST WIPED 29.10 no group limit · 2x · 65 on average 57/ 100
  3. 3 Mi MIRAGE RUST | … 78
    MIRAGE RUST | Weekly 2x | 29.10 no group limit · 2x · 64 on average 78/ 100
  4. 4 Ru RustSide Solo/… 70
    RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 29.10 no group limit · 2x · 60 on average 70/ 100
  5. 5 St [EU] Stevious … 47
    [EU] Stevious 2x Main | Vanilla | 29.10 EU · no group limit · 2x · 55 on average 47/ 100
  6. 6 Su Survivors.gg [… 42
    Survivors.gg [ 2x Vanilla ] | JUST WIPED 29.10 no group limit · 2x · 50 on average 42/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [TR] TRS RUST | 2X | MAX4 | DEV?

A procedural map runs on [TR] TRS RUST | 2X | MAX4 | DEV, generated by the game.

How is [TR] TRS RUST | 2X | MAX4 | DEV configured, and what rules apply?

The name says it: gather runs at 2x on [TR] TRS RUST | 2X | MAX4 | DEV. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does [TR] TRS RUST | 2X | MAX4 | DEV sit?

Nothing about a region is published by [TR] TRS RUST | 2X | MAX4 | DEV. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 159.146.69.101:28015.

On what Rust version does [TR] TRS RUST | 2X | MAX4 | DEV operate?

On Windows, [TR] TRS RUST | 2X | MAX4 | DEV is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

Does [TR] TRS RUST | 2X | MAX4 | DEV stay up, and how reliable is its uptime?

Right now [TR] TRS RUST | 2X | MAX4 | DEV is offline, with its last appearance 23 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 5 October 2026.

Wipe schedule

How often does a wipe happen on [TR] TRS RUST | 2X | MAX4 | DEV, and at what time?

[TR] TRS RUST | 2X | MAX4 | DEV's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 23 days 11 hours ago the current world was made.

Where it appears

What should you understand from the tags [TR] TRS RUST | 2X | MAX4 | DEV carries?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list [TR] TRS RUST | 2X | MAX4 | DEV publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [TR] TRS RUST | 2X | MAX4 | DEV come up?

These themed Rust Data Lab lists carry [TR] TRS RUST | 2X | MAX4 | DEV: 2x gather rate servers and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

Population

Against other Rust servers, where does [TR] TRS RUST | 2X | MAX4 | DEV place?

Player hours over the last week put [TR] TRS RUST | 2X | MAX4 | DEV at #13,777, inside the top 61% of ranked servers.

What does the current player count on [TR] TRS RUST | 2X | MAX4 | DEV tell you?

[TR] TRS RUST | 2X | MAX4 | DEV is offline at the moment; the last sighting was 23 days 9 hours ago.

Getting on

How can you connect to [TR] TRS RUST | 2X | MAX4 | DEV?

Open the console with F1 in Rust and type client.connect 159.146.69.101:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.