Rust Data LabData lab · live
Live readings Servers11,854 Players100,165 Populated3,872 Fresh wipes · 3h533 Sampled every 5 min

Element card · group Community · atomic number 15,349, its rank

RustRearm Private Capture

Offline 159.195.197.231:28815 checked 7d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:28 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 275
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 275/ 325
  2. 2 Ru Rustoria.co - … 344
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 344/ 425
  3. 3 Ru Rusty Moose |E… 877
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 877/ 1,000
  4. 4 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 49/ 100
  5. 5 Ru Rustoria.co - … 934
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 934/ 1,000
  6. 6 Ru Rustoria.co - … 776
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 776/ 800

Quick answers

from the figures on this page

Server setup

What map is in play on RustRearm Private Capture?

A procedural map runs on RustRearm Private Capture, generated by the game.

What rules has RustRearm Private Capture set, and what settings are in force?

No gather rate appears in the name of RustRearm Private Capture. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.

About the server

In what location does RustRearm Private Capture sit?

There is no region on record for RustRearm Private Capture. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 159.195.197.231:28815 is the address it uses.

On what Rust version does RustRearm Private Capture operate?

On Linux, RustRearm Private Capture is running Rust network protocol 2635 and build 168777. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RustRearm Private Capture stay online?

Right now RustRearm Private Capture is offline, with its last appearance 7 days 18 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on RustRearm Private Capture?

Too few wipes are on record for RustRearm Private Capture to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 23 hours ago.

How does RustRearm Private Capture look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on RustRearm Private Capture?

These are the tags RustRearm Private Capture makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168777 (Build): The game build is 168777; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustRearm Private Capture appear in?

These themed Rust Data Lab lists carry RustRearm Private Capture: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does RustRearm Private Capture compare with other servers in the rankings?

The seven-day player-hours table has RustRearm Private Capture at #15,349, in the top 69% of ranked servers.

How many players does RustRearm Private Capture have at the moment?

RustRearm Private Capture is offline at the moment; the last sighting was 7 days 18 hours ago. The past week gives an average of 0 players.

How to join

What is the way to join RustRearm Private Capture?

In Rust, press F1 and enter client.connect 159.195.197.231:28815. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168777,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168777
Build The game build is 168777.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.