Element card · group Modded · atomic number 15,954, its rank
Testing
Offline OC 159.196.14.186:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 02:13 UTC, in 6h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Testing?
Generated by the game, the map on Testing is procedural.
What rules has Testing set, and what settings are in force?
The name of Testing carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as battlefield, high rates and kits, fast PvP. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Testing?
Testing gives Oceania as its location, using the OC tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 159.196.14.186:28015 is the address it uses.
On what Rust version does Testing operate?
On Windows, Testing is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Testing stay online?
Currently offline, Testing was last seen 26 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Wipes and resets
When does Testing wipe, and how often?
An estimate from weekly: 7 days after its last wipe puts the next wipe on Testing. On Friday 30 October at 02:13 UTC the next wipe falls due. 27 days 17 hours ago the current world was made. The tags state that wipes happen weekly.
Where it appears
Which meanings sit behind the tags on Testing?
The game's server browser reads the tags Testing publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp44 (Max players): It has 44 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; OC (Oceania): Oceania is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Testing appear in?
You will find Testing on the following Rust Data Lab lists: Rust servers in Oceania, Modded Rust servers, measured and Battlefield servers, measured. Applying these filters on the server list returns it: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
What position does Testing hold among Rust servers?
Testing is #15,954 on seven-day player hours, #195 in Oceania, and in the top 70% of all ranked servers.
How many players does Testing have at the moment?
No live signal from Testing right now, which was last seen 26 days 17 hours ago.
Getting on
What is the way to join Testing?
In Rust, press F1 and enter client.connect 159.196.14.186:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.