Rust Data LabData lab · live
Live readings Servers11,621 Players36,954 Populated2,901 Fresh wipes · 3h57 Sampled every 5 min

Element card · group Community · atomic number 15,102, its rank

GRIMMZONE Test Server PVE

Offline NA 159.250.24.104:28044 checked 11d ago

monthly wipes
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,102top 70% · #1556 in NA
Last wipe11d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:18 UTC11d ago 1 – running 0
Thu 1 Oct, 11:30 UTC26d ago 1 – 15.1 days 0
Wed 30 Sep, 12:42 UTC27d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on GRIMMZONE Test Server PVE?

A procedural map of size 4,000 with seed 1125583723 runs on GRIMMZONE Test Server PVE, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is GRIMMZONE Test Server PVE configured, and what rules apply?

The name of GRIMMZONE Test Server PVE carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does GRIMMZONE Test Server PVE sit?

With its NA tag, GRIMMZONE Test Server PVE places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 159.250.24.104:28044.

Which Rust version is GRIMMZONE Test Server PVE on?

Rust network protocol 2634 and build 167781 on Windows is what GRIMMZONE Test Server PVE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is GRIMMZONE Test Server PVE for staying online?

Right now GRIMMZONE Test Server PVE is offline, with its last appearance 11 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipes and resets

When does GRIMMZONE Test Server PVE wipe, and how often?

Wiping once a month with the force wipe is what GRIMMZONE Test Server PVE does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 11 days 13 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on GRIMMZONE Test Server PVE involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on GRIMMZONE Test Server PVE?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; NA (North America): North America is where the browser lists this server: that is the tag list GRIMMZONE Test Server PVE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does GRIMMZONE Test Server PVE come up?

These themed Rust Data Lab lists carry GRIMMZONE Test Server PVE: Rust community servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does GRIMMZONE Test Server PVE place?

GRIMMZONE Test Server PVE is #15,102 on seven-day player hours, #1,556 in North America, and in the top 70% of all ranked servers.

How many players does GRIMMZONE Test Server PVE have at the moment?

The last recorded sighting of GRIMMZONE Test Server PVE was 11 days 11 hours ago, and it is offline now.

How to join

What steps get you onto GRIMMZONE Test Server PVE?

You can connect by pressing F1 in Rust and entering client.connect 159.250.24.104:28044, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.