Element card · group Community · atomic number 15,409, its rank
Friduwulf's Private Server
Online 160.202.167.13:49155 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
370
Rusty Moose |EU Mondays| 370/ 425
-
2
Ru
Rustoria.co - …
23
Rustoria.co - EU Main 23/ 250
-
3
Ru
Rusty Moose |E…
45
Rusty Moose |EU Main| 45/ 250
-
4
Ru
Rustoria.co - …
170
Rustoria.co - EU East Long 170/ 200
-
5
Ru
Rustoria.co - …
67
Rustoria.co - EU East Medium 67/ 200
-
6
Ru
Rustafied.com …
71
Rustafied.com - EU Friday 71/ 100
Quick answers
from the figures on this pageSettings and map
What map is in play on Friduwulf's Private Server?
A procedural map of size 4,500 with seed 15332 runs on Friduwulf's Private Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Friduwulf's Private Server set, and what settings are in force?
Nothing in the name of Friduwulf's Private Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Friduwulf's Private Server sit?
Nothing about a region is published by Friduwulf's Private Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 160.202.167.13:49155.
On what Rust version does Friduwulf's Private Server operate?
Rust network protocol 2627 and build 154033 on Windows is what Friduwulf's Private Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Friduwulf's Private Server stay up, and how reliable is its uptime?
At the moment, Friduwulf's Private Server is online. The uptime it reports suggests it restarted roughly 3 days 19 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does Friduwulf's Private Server hold a steady performance?
Server fps averaged 56 over the last 48 hours, with 51 as the lowest. The maximum entity count was 114,930, covering buildings, deployables and all else in the world. The highest memory usage was 4,537 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
How often does a wipe happen on Friduwulf's Private Server, and at what time?
The record holds too few of Friduwulf's Private Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 126 days 7 hours ago the current world was made.
Where it appears
What should you understand from the tags Friduwulf's Private Server carries?
These are the tags Friduwulf's Private Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2627 (Protocol): To join, your game must match protocol 2627; cs154033 (Build): The game build is 154033; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Friduwulf's Private Server come up?
The Rust Data Lab lists that include Friduwulf's Private Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Population
What position does Friduwulf's Private Server hold among Rust servers?
Player hours over the last week put Friduwulf's Private Server at #15,409, inside the top 69% of ranked servers.
What does the current player count on Friduwulf's Private Server tell you?
At the moment Friduwulf's Private Server has 0 of its 100 slots filled. The seven-day average for this server is 0 players.
Connection
How can you connect to Friduwulf's Private Server?
You can connect by pressing F1 in Rust and entering client.connect 160.202.167.13:49155, or by pressing Launch Rust here, which starts the game through Steam and joins for you.