Rust Data LabData lab · live
Live readings Servers11,642 Players41,101 Populated2,829 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Community · atomic number 15,270, its rank

RustServer_6319

Online 160.251.136.116:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,270top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:30 UTC27d ago 0 – running 0
Sun 13 Sep, 19:14 UTC46d ago 0 – 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 46
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 477 on average 46/ 250
  2. 2 Ru Rustoria.co - … 83
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 83/ 200
  3. 3 Ru Rusty Moose |E… 210
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 210/ 250
  4. 4 Ru Rustafied.com … 5
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 5/ 100
  5. 5 Ru Rustoria.co - … 272
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 272/ 300
  6. 6 Ru Rustoria.co - … 285
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average 285/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on RustServer_6319?

A procedural map of size 3,000 with seed 26771 runs on RustServer_6319, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on RustServer_6319?

The name of RustServer_6319 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is RustServer_6319 based in?

Nothing about a region is published by RustServer_6319. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 160.251.136.116:28015.

Which Rust version is RustServer_6319 on?

On Linux, RustServer_6319 is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is RustServer_6319 for staying online?

At the moment, RustServer_6319 is online. The uptime it reports suggests it restarted roughly 8 days 16 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is RustServer_6319 known for smooth running?

Server fps averaged 182 over the last 48 hours, with 128 as the lowest. Buildings, deployables and everything else in the world added up to as many as 43,830 entities. Memory use peaked at 2,561 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does RustServer_6319 wipe, and how often?

Too few wipes are on record for RustServer_6319 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 14 hours ago.

On RustServer_6319, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on RustServer_6319?

These are the tags RustServer_6319 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer_6319 appear in?

The Rust Data Lab lists that include RustServer_6319 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does RustServer_6319 compare with other servers in the rankings?

The seven-day player-hours table has RustServer_6319 at #15,270, in the top 69% of ranked servers.

How full is RustServer_6319 right now?

Of 50 slots, 0 are taken on RustServer_6319 right now. The past week gives an average of 0 players.

Getting on

How can you connect to RustServer_6319?

You can connect by pressing F1 in Rust and entering client.connect 160.251.136.116:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.