Rust Data LabData lab · live
Live readings Servers11,623 Players39,438 Populated2,939 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Community · atomic number 15,961, its rank

RustServer_6971

Offline 160.251.136.130:28015 checked 24d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,961top 71%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 249
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 249/ 250
  2. 2 Ru Rustoria.co - … 187
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 187/ 225
  3. 3 Ru Rusty Moose |E… 20
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 20/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 21/ 250
  5. 5 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 25/ 100
  6. 6 Ru Rustoria.co - … 87
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 87/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_6971?

The map on RustServer_6971 is procedural at size 3,500 with seed 485551449, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on RustServer_6971?

Nothing in the name of RustServer_6971 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

In what location does RustServer_6971 sit?

Nothing about a region is published by RustServer_6971. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 160.251.136.130:28015 is the address it uses.

On what Rust version does RustServer_6971 operate?

Rust network protocol 2633 and build 165217 on Linux is what RustServer_6971 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RustServer_6971 stay online?

RustServer_6971 is not online at the moment; the last sighting was 24 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

When does RustServer_6971 wipe, and how often?

The record holds too few of RustServer_6971's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 17 hours ago.

Lists and tags

What should you understand from the tags RustServer_6971 carries?

The game's server browser reads the tags RustServer_6971 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer_6971 appear in?

These themed Rust Data Lab lists carry RustServer_6971: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does RustServer_6971 hold among Rust servers?

RustServer_6971 sits at #15,961 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on RustServer_6971 tell you?

RustServer_6971 is offline at the moment; the last sighting was 24 days 9 hours ago.

Getting on

What steps get you onto RustServer_6971?

In Rust, press F1 and enter client.connect 160.251.136.130:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.