Rust Data LabData lab · live
Live readings Servers11,745 Players55,760 Populated3,187 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 13,902, its rank

RustServer_16533

Offline 160.251.139.88:28015 checked 10d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,902top 63%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:51 UTC17d ago 1 – running 0
Mon 12 Oct, 09:12 UTC17d ago 1 – 0.3 days 0
Fri 2 Oct, 09:15 UTC27d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 72
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 72/ 250
  2. 2 Ru Rustoria.co - … 106
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 106/ 200
  3. 3 Ru Rusty Moose |E… 335
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 335/ 350
  4. 4 Ru Rustafied.com … 20
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 20/ 100
  5. 5 Ru Rustoria.co - … 419
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 419/ 450
  6. 6 Ru Rustoria.co - … 304
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 304/ 325

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_16533?

A procedural map of size 4,500 with seed 1337 runs on RustServer_16533, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on RustServer_16533?

No gather rate appears in the name of RustServer_16533. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is RustServer_16533 based in?

Nothing about a region is published by RustServer_16533. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 160.251.139.88:28015.

Which Rust version is RustServer_16533 on?

Rust network protocol 2634 and build 167781 on Linux is what RustServer_16533 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustServer_16533 stay up, and how reliable is its uptime?

Currently offline, RustServer_16533 was last seen 10 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipe days

How often does a wipe happen on RustServer_16533, and at what time?

With no fixed rhythm, RustServer_16533 wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 17 days 9 hours ago the current world was made.

What does a typical wipe day on RustServer_16533 involve?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

What should you understand from the tags RustServer_16533 carries?

These are the tags RustServer_16533 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer_16533 appear in?

The Rust Data Lab lists that include RustServer_16533 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does RustServer_16533 hold among Rust servers?

RustServer_16533 sits at #13,902 for seven-day player hours, placing it in the top 63% of ranked servers.

How full is RustServer_16533 right now?

No live signal from RustServer_16533 right now, which was last seen 10 days 10 hours ago.

Getting on

What steps get you onto RustServer_16533?

You can connect by pressing F1 in Rust and entering client.connect 160.251.139.88:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.