Rust Data LabData lab · live
Live readings Servers11,873 Players96,345 Populated3,915 Fresh wipes · 3h382 Sampled every 5 min

Element card · group Community · atomic number 7,503, its rank

RustServer_18392

Online 160.251.166.81:28015 checked 13m ago

Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,503top 34%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:25 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 437
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 437/ 500
  2. 2 Ru Rustoria.co - … 460
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 460/ 475
  3. 3 Ru Rusty Moose |E… 981
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 981/ 1,000
  4. 4 Ru Rustafied.com … 60
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 60/ 100
  5. 5 Ru Rustoria.co - … 989
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 989/ 1,000
  6. 6 Ru Rustoria.co - … 28
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 28/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on RustServer_18392?

RustServer_18392 runs a procedural map of size 3,750 with seed 932342999; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on RustServer_18392?

The name of RustServer_18392 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does RustServer_18392 sit?

There is no region on record for RustServer_18392. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 160.251.166.81:28015.

What Rust version does RustServer_18392 currently run?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_18392 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustServer_18392 for staying online?

Right now, RustServer_18392 is reachable. The uptime it reports suggests it restarted roughly 5 days 16 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does RustServer_18392 perform?

In the last 48 hours, it averaged 63 server fps, with a low of 44. The maximum entity count was 83,912, covering buildings, deployables and all else in the world. The highest memory usage was 2,972 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on RustServer_18392, and at what time?

RustServer_18392's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 10 days 3 hours ago the current world was made.

On RustServer_18392, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on RustServer_18392?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list RustServer_18392 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_18392 come up?

You will find RustServer_18392 on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does RustServer_18392 place?

The seven-day player-hours table has RustServer_18392 at #7,503, in the top 34% of ranked servers.

What does the current player count on RustServer_18392 tell you?

RustServer_18392 currently shows 0 players across 30 slots. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 11:00 UTC, at 0 players.

How to join

How can you connect to RustServer_18392?

In Rust, press F1 and enter client.connect 160.251.166.81:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players It has 30 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.