Element card · group Modded · atomic number 4,913, its rank
Rust 1st -開発中-
Online 160.251.172.243:28115 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 02:07 UTC15h ago | – | – | running | 0 |
| Mon 26 Oct, 00:13 UTC3d ago | 1 | – | – | 0 |
| Tue 13 Oct, 00:23 UTC16d ago | 1 | halved by day 3 | 13 days | 0 |
| Sun 11 Oct, 23:56 UTC17d ago | 1 | – | 1 days | 0 |
| Fri 9 Oct, 11:10 UTC20d ago | 1 | held half | 2.5 days | 0 |
| Wed 7 Oct, 11:49 UTC22d ago | 1 | held half | 2 days | 0 |
| Tue 6 Oct, 00:02 UTC23d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rust 1st -開発中-?
The map on Rust 1st -開発中- is procedural at size 6,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What settings and rules apply on Rust 1st -開発中-?
The name of Rust 1st -開発中- carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is Rust 1st -開発中- based in?
No region tag is published by Rust 1st -開発中-; its name, though, points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 160.251.172.243:28115.
Which Rust version is Rust 1st -開発中- on?
On Linux, Rust 1st -開発中- is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rust 1st -開発中- for staying online?
At the moment, Rust 1st -開発中- is online. About 9 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does Rust 1st -開発中- hold a steady performance?
Server fps averaged 222 over the last 48 hours, with 170 as the lowest. Buildings, deployables and everything else in the world added up to as many as 4,804 entities. Up to 3,397 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
What is the wiping pattern on Rust 1st -開発中-?
There is no next wipe to predict for Rust 1st -開発中-, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 11 hours ago the current world was made.
How does Rust 1st -開発中- look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 75% of its recent wipes. The crowd fell below half by day 3 when it didn't hold.
Where it appears
How should you read the tags on Rust 1st -開発中-?
These are the tags Rust 1st -開発中- makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust 1st -開発中- come up?
These themed Rust Data Lab lists carry Rust 1st -開発中-: Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
Against other Rust servers, where does Rust 1st -開発中- place?
Player hours over the last week put Rust 1st -開発中- at #4,913, inside the top 22% of ranked servers.
How many players does Rust 1st -開発中- have at the moment?
Of 2 slots, 0 are taken on Rust 1st -開発中- right now. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.
How to join
How can you connect to Rust 1st -開発中-?
You can connect by pressing F1 in Rust and entering client.connect 160.251.172.243:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.