Rust Data LabData lab · live
Live readings Servers11,650 Players32,278 Populated2,796 Fresh wipes · 3h79 Sampled every 5 min

Element card · group Community · atomic number 15,349, its rank

RustServer_6101

Online 160.251.175.78:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:15 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 147
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 147/ 250
  2. 2 Ru Rustoria.co - … 116
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116/ 200
  3. 3 Ru Rusty Moose |E… 13
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 13/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 21/ 250
  5. 5 Ru Rustafied.com … 13
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 13/ 100
  6. 6 Ru Rustoria.co - … 30
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 30/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_6101?

The map on RustServer_6101 is procedural at size 3,000 with seed 32736, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has RustServer_6101 set, and what settings are in force?

The name of RustServer_6101 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does RustServer_6101 sit?

Nothing about a region is published by RustServer_6101. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 160.251.175.78:28015.

What Rust version does RustServer_6101 currently run?

On Linux, RustServer_6101 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does RustServer_6101 stay up, and how reliable is its uptime?

RustServer_6101 is live as of now. The uptime it reports suggests it restarted roughly 5 days 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does RustServer_6101 perform?

Server fps averaged 131 over the last 48 hours, with 98 as the lowest. Buildings, deployables and everything else in the world added up to as many as 45,678 entities. Memory use peaked at 2,427 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does RustServer_6101 wipe, and how often?

RustServer_6101's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 15 hours ago.

How does RustServer_6101 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on RustServer_6101?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list RustServer_6101 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_6101 come up?

The Rust Data Lab lists that include RustServer_6101 are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustServer_6101 hold among Rust servers?

RustServer_6101 sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does RustServer_6101 have at the moment?

Of 50 slots, 0 are taken on RustServer_6101 right now. The past week gives an average of 0 players.

Getting on

How can you connect to RustServer_6101?

In Rust, press F1 and enter client.connect 160.251.175.78:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.