Rust Data LabData lab · live
Live readings Servers11,790 Players78,914 Populated3,567 Fresh wipes · 3h245 Sampled every 5 min

Element card · group Community · atomic number 15,998, its rank

RustServer_12437

Offline 160.251.178.246:28015 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,998top 70%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 180
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 180/ 250
  2. 2 Ru Rustoria.co - … 229
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 229/ 250
  3. 3 Ru Rusty Moose |E… 643
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 643/ 675
  4. 4 Ru Rustafied.com … 38
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 38/ 100
  5. 5 Ru Rustoria.co - … 747
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 747/ 775
  6. 6 Ru Rustoria.co - … 591
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 591/ 625

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_12437?

The map on RustServer_12437 is procedural at size 3,000 with seed 26677, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has RustServer_12437 set, and what settings are in force?

The name of RustServer_12437 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does RustServer_12437 sit?

No region is published by RustServer_12437. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 160.251.178.246:28015 is the address it uses.

Which Rust version is RustServer_12437 on?

On Linux, RustServer_12437 is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustServer_12437 stay up, and how reliable is its uptime?

Right now RustServer_12437 is offline, with its last appearance 26 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

When does RustServer_12437 wipe, and how often?

The record holds too few of RustServer_12437's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 51 days 9 hours ago.

Where it appears

What should you understand from the tags RustServer_12437 carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list RustServer_12437 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_12437 come up?

You will find RustServer_12437 on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does RustServer_12437 hold among Rust servers?

The seven-day player-hours table has RustServer_12437 at #15,998, in the top 70% of ranked servers.

What does the current player count on RustServer_12437 tell you?

The last recorded sighting of RustServer_12437 was 26 days 9 hours ago, and it is offline now.

Getting on

How can you connect to RustServer_12437?

You can connect by pressing F1 in Rust and entering client.connect 160.251.178.246:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.