Rust Data LabData lab · live
Live readings Servers11,682 Players54,903 Populated3,147 Fresh wipes · 3h122 Sampled every 5 min

Element card · group PvE · atomic number 15,960, its rank

RustServer_3926

Offline 160.251.200.15:28015 checked 27d ago

pve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,960top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 66
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 66/ 200
  2. 2 Ru [EU] RustEZ Pu… 20
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 20/ 200
  3. 3 Ru [US] RustEZ Pu… 45
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average 45/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 6
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 6/ 200
  5. 5 Sk [PvE] Skyline … 24
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 24/ 150
  6. 6 Ru [EU/GER] Rust … 11
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 11/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on RustServer_3926?

A procedural map of size 3,500 with seed 2978 runs on RustServer_3926, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on RustServer_3926?

Nothing in the name of RustServer_3926 gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts RustServer_3926?

No region is published by RustServer_3926. Rust Data Lab shows a server's stated location, not a verified position of the machine. 160.251.200.15:28015 is the address it uses.

Which Rust version is RustServer_3926 on?

On Linux, RustServer_3926 is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.

How reliably does RustServer_3926 stay online?

RustServer_3926 is not online at the moment; the last sighting was 27 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipe days

When does RustServer_3926 wipe, and how often?

RustServer_3926's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 12 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on RustServer_3926?

These are the tags RustServer_3926 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): You fight the world, not other players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_3926 come up?

The Rust Data Lab lists that include RustServer_3926 are: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Against other Rust servers, where does RustServer_3926 place?

RustServer_3926 sits at #15,960 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does RustServer_3926 have at the moment?

The last recorded sighting of RustServer_3926 was 27 days 1 hours ago, and it is offline now.

Getting on

What is the way to join RustServer_3926?

Open the console with F1 in Rust and type client.connect 160.251.200.15:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE You fight the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.