Rust Data LabData lab · live
Live readings Servers11,782 Players67,928 Populated3,558 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Community · atomic number 16,019, its rank

RustServer_20550

Offline 160.251.200.16:28015 checked 27d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,019top 69%
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 513
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  2. 2 Ru Rustoria.co - … 409
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 409/ 450
  3. 3 Ru Rusty Moose |E… 52
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 52/ 250
  4. 4 Ru Rustoria.co - … 55
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 55/ 250
  5. 5 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57/ 100
  6. 6 Ru Rustoria.co - … 153
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 153/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_20550?

The map on RustServer_20550 is procedural at size 3,000 with seed 9401, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is RustServer_20550 configured, and what rules apply?

No gather rate appears in the name of RustServer_20550. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does RustServer_20550 sit?

There is no region on record for RustServer_20550. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 160.251.200.16:28015.

What Rust version does RustServer_20550 currently run?

Rust network protocol 2633 and build 165217 on Linux is what RustServer_20550 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RustServer_20550 stay up, and how reliable is its uptime?

Currently offline, RustServer_20550 was last seen 27 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does RustServer_20550 wipe, and how often?

Too few wipes are on record for RustServer_20550 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 47 days 15 hours ago.

Where it appears

What should you understand from the tags RustServer_20550 carries?

These are the tags RustServer_20550 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer_20550 appear in?

You will find RustServer_20550 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RustServer_20550 place?

Player hours over the last week put RustServer_20550 at #16,019, inside the top 69% of ranked servers.

How many players does RustServer_20550 have at the moment?

RustServer_20550 is offline at the moment; the last sighting was 27 days 15 hours ago.

How to join

What is the way to join RustServer_20550?

You can connect by pressing F1 in Rust and entering client.connect 160.251.200.16:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.