Rust Data LabData lab · live
Live readings Servers11,693 Players51,920 Populated3,092 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Community · atomic number 11,455, its rank

RustServer_19396

Online 160.251.202.139:28015 checked 12m ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,455top 51%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75103:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:08 UTC27d ago 2 – running 0
Fri 18 Sep, 01:38 UTC42d ago 1 halved by day 8 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 60
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 60/ 250
  2. 2 Ru Rustoria.co - … 98
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 98/ 200
  3. 3 Ru Rusty Moose |E… 288
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 288/ 350
  4. 4 Ru Rustafied.com … 16
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 16/ 100
  5. 5 Ru Rustoria.co - … 360
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 360/ 450
  6. 6 Ru Rustoria.co - … 281
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 281/ 325

Quick answers

from the figures on this page

Map and rules

What map is in play on RustServer_19396?

A procedural map of size 3,550 with seed 1495466692 runs on RustServer_19396, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has RustServer_19396 set, and what settings are in force?

The name of RustServer_19396 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does RustServer_19396 sit?

Nothing about a region is published by RustServer_19396. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 160.251.202.139:28015.

Which Rust version is RustServer_19396 on?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_19396 uses. The protocol must match for you to join; Steam will update your game.

Does RustServer_19396 stay up, and how reliable is its uptime?

RustServer_19396 is live as of now. About 6 days 2 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RustServer_19396 perform?

The last 48 hours show an average of 71 server fps and a minimum of 50. The entity count reached 67,598, including buildings, deployables and all other world items. The highest memory usage was 2,905 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on RustServer_19396?

The record holds too few of RustServer_19396's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 20 hours ago.

What does a typical wipe day on RustServer_19396 involve?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 8 when it didn't hold.

Where it appears

Which meanings sit behind the tags on RustServer_19396?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list RustServer_19396 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer_19396 appear in?

These themed Rust Data Lab lists carry RustServer_19396: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does RustServer_19396 place?

Player hours over the last week put RustServer_19396 at #11,455, inside the top 51% of ranked servers.

How full is RustServer_19396 right now?

At the moment RustServer_19396 has 0 of its 20 slots filled. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 09:00 UTC, at 0 players.

How to join

What is the way to join RustServer_19396?

Open the console with F1 in Rust and type client.connect 160.251.202.139:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.