Element card · group Community · atomic number 12,962, its rank
RustServer_4380
Online 160.251.203.118:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on RustServer_4380?
RustServer_4380 runs a procedural map of size 3,000 with seed 10219; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is RustServer_4380 configured, and what rules apply?
The name of RustServer_4380 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
In what location does RustServer_4380 sit?
Nothing about a region is published by RustServer_4380. Rust Data Lab shows a server's stated location, not a verified position of the machine. 160.251.203.118:28015 is the address it uses.
On what Rust version does RustServer_4380 operate?
On Linux, RustServer_4380 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustServer_4380 stay up, and how reliable is its uptime?
At the moment, RustServer_4380 is online. According to the uptime it reports, the last restart was about 7 days ago. It was online for 143 of 168 hours in the last 7 full days, which is 85% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Does RustServer_4380 hold a steady performance?
The last 48 hours show an average of 93 server fps and a minimum of 68. Buildings, deployables and everything else in the world added up to as many as 53,140 entities. Up to 2,567 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
What is the wiping pattern on RustServer_4380?
RustServer_4380's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 19 days ago the current world was made.
Tags, lists
How should you read the tags on RustServer_4380?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list RustServer_4380 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RustServer_4380 appear in?
You will find RustServer_4380 on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does RustServer_4380 compare with other servers in the rankings?
The seven-day player-hours table has RustServer_4380 at #12,962, in the top 58% of ranked servers.
What does the current player count on RustServer_4380 tell you?
RustServer_4380 currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 06:00 UTC, when the average was 0 players.
Connection
How can you connect to RustServer_4380?
In Rust, press F1 and enter client.connect 160.251.203.118:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.