Rust Data LabData lab · live
Live readings Servers11,879 Players98,401 Populated3,904 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Community · atomic number 15,341, its rank

RustServer_11472

Online 160.251.204.20:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:04 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 392
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  2. 2 Ru Rustoria.co - … 472
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 472/ 500
  3. 3 Ru Rusty Moose |E… 979
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 979/ 1,000
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57/ 100
  5. 5 Ru Rustoria.co - … 989
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 989/ 1,000
  6. 6 Ru Rustoria.co - … 27
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 27/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_11472?

A procedural map of size 3,000 with seed 16650 runs on RustServer_11472, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has RustServer_11472 set, and what settings are in force?

No gather rate appears in the name of RustServer_11472. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

Which location is RustServer_11472 based in?

No region is published by RustServer_11472. Rust Data Lab shows a server's stated location, not a verified position of the machine. 160.251.204.20:28015 is the address it uses.

Which Rust version is RustServer_11472 on?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_11472 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustServer_11472 for staying online?

Right now, RustServer_11472 is reachable. According to the uptime it reports, the last restart was about 6 days 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RustServer_11472 perform?

The last 48 hours show an average of 116 server fps and a minimum of 96. The maximum entity count was 47,566, covering buildings, deployables and all else in the world. Up to 2,507 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on RustServer_11472, and at what time?

Too few wipes are on record for RustServer_11472 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 6 hours ago the current world was made.

How does RustServer_11472 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags RustServer_11472 carries?

The game's server browser reads the tags RustServer_11472 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustServer_11472 appear in?

These themed Rust Data Lab lists carry RustServer_11472: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does RustServer_11472 hold among Rust servers?

Player hours over the last week put RustServer_11472 at #15,341, inside the top 69% of ranked servers.

What does the current player count on RustServer_11472 tell you?

Of 50 slots, 0 are taken on RustServer_11472 right now. The past week gives an average of 0 players.

Connection

What steps get you onto RustServer_11472?

Open the console with F1 in Rust and type client.connect 160.251.204.20:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.