Element card · group Modded · atomic number 11,373, its rank
Raccoon Isle | JAPAN PvE
Online 160.251.208.9:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:07 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Raccoon Isle | JAPAN PvE?
The map on Raccoon Isle | JAPAN PvE is procedural at size 5,000 with seed 1151759046, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Raccoon Isle | JAPAN PvE?
The name of Raccoon Isle | JAPAN PvE carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does Raccoon Isle | JAPAN PvE sit?
No region tag is published by Raccoon Isle | JAPAN PvE; its name, though, points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 160.251.208.9:28015.
Which Rust version is Raccoon Isle | JAPAN PvE on?
On Linux, Raccoon Isle | JAPAN PvE is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does Raccoon Isle | JAPAN PvE stay up, and how reliable is its uptime?
Raccoon Isle | JAPAN PvE is live as of now. The uptime it reports suggests it restarted roughly 14 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does Raccoon Isle | JAPAN PvE hold a steady performance?
In the last 48 hours, it averaged 32 server fps, with a low of 15. Buildings, deployables and everything else in the world added up to as many as 165,013 entities. Up to 4,519 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on Raccoon Isle | JAPAN PvE?
Wiping once a month with the force wipe is what Raccoon Isle | JAPAN PvE does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 14 hours ago. Wipes monthly, according to the schedule in its tags.
How does Raccoon Isle | JAPAN PvE look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 18 hours after it began.
Where it appears
Which meanings sit behind the tags on Raccoon Isle | JAPAN PvE?
These are the tags Raccoon Isle | JAPAN PvE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Raccoon Isle | JAPAN PvE appear in?
These themed Rust Data Lab lists carry Raccoon Isle | JAPAN PvE: Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, where does Raccoon Isle | JAPAN PvE place?
Player hours over the last week put Raccoon Isle | JAPAN PvE at #11,373, inside the top 51% of ranked servers.
How full is Raccoon Isle | JAPAN PvE right now?
At the moment Raccoon Isle | JAPAN PvE has 0 of its 50 slots filled. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 13:00 UTC, at 0 players.
Connection
What steps get you onto Raccoon Isle | JAPAN PvE?
Open the console with F1 in Rust and type client.connect 160.251.208.9:28015. The Launch Rust button on this page does the same job through Steam.