Element card · group Community · atomic number 15,269, its rank
RustServer_20607
Online 160.251.209.182:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:26 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
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Rusty Moose |EU Mondays| 46/ 250
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2
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Rustoria.co - EU East Long 78/ 200
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 256/ 300
-
4
Ru
Rustafied.com …
11
Rustafied.com - EU Friday 11/ 100
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5
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Rustoria.co - EU Main 313/ 375
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6
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Rustoria.co - …
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Rustoria.co - EU East Medium 267/ 300
Quick answers
from the figures on this pageMap and rules
What map is in play on RustServer_20607?
The map on RustServer_20607 is procedural at size 3,000 with seed 28026, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on RustServer_20607?
Nothing in the name of RustServer_20607 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
In what location does RustServer_20607 sit?
There is no region on record for RustServer_20607. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 160.251.209.182:28015.
On what Rust version does RustServer_20607 operate?
On Linux, RustServer_20607 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is RustServer_20607 for staying online?
RustServer_20607 is live as of now. The uptime it reports suggests it restarted roughly 6 days 3 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is RustServer_20607 known for smooth running?
Server fps averaged 130 over the last 48 hours, with 81 as the lowest. Buildings, deployables and everything else in the world added up to as many as 46,905 entities. Memory use peaked at 2,507 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on RustServer_20607, and at what time?
Too few wipes are on record for RustServer_20607 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 8 hours ago.
How does RustServer_20607 look on the day of a wipe?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
How should you read the tags on RustServer_20607?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list RustServer_20607 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RustServer_20607 appear in?
You will find RustServer_20607 on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does RustServer_20607 hold among Rust servers?
The seven-day player-hours table has RustServer_20607 at #15,269, in the top 69% of ranked servers.
What does the current player count on RustServer_20607 tell you?
Of 50 slots, 0 are taken on RustServer_20607 right now. The past week gives an average of 0 players.
How to join
What steps get you onto RustServer_20607?
Open the console with F1 in Rust and type client.connect 160.251.209.182:28015. The Launch Rust button on this page does the same job through Steam.